Open weights
MiniMax H3 has open weights — can you self-host?
MiniMax released the H3 weights under the MiniMax H3 Community License. Not everything is open, though. Here's the reality check for anyone tempted to skip the API.
What's actually available
- MiniMax H3 (open weights): a 33-billion-parameter model published on Hugging Face (MiniMaxAI/MiniMax-H3) under the MiniMax H3 Community License. It generates native 480p/768p video with native stereo audio, at 4–15 seconds and 24 FPS per the model card — fal's hosted endpoints enforce 5–15 seconds.
- H3-Regenerate-2K: the module that regenerates a 768p result at 2K is not open-sourced — MiniMax offers it as a hosted API and says it will release it when ready.
- H3-Context-IR: MiniMax's preprocessing/orchestration system for multimodal inputs is also hosted-only, not part of the open release.
- H3 Max / H3 Max Turbo: fal's post-trained variants — no separate weights release listed, API only.
Open weights ≠ open source
"Open weights" means you can download and run the checkpoint. It does not mean a permissive license: the MiniMax H3 Community License has territorial and commercial restrictions. Review the full license before self-hosting or using it commercially.
Read the MiniMax H3 Community License →So: self-host or use the API?
The H3 checkpoint is a 33B-parameter BF16 model. MiniMax's own serving example uses multiple GPUs (four in its SGLang guide) for a single checkpoint, so self-hosting is a real hardware commitment. For most builders, the API is the faster path: fal serves H3 Max Turbo with no infrastructure to provision, and this site generates through that endpoint.
- Self-host H3 when you need full control of the weights and have the GPU fleet for it.
- Use the API (H3 Max Turbo) for interactive tools, batch runs, and anything where render time governs the work.
Our approach: generate through fal today, publish transparency pages like this one, and keep the self-hosting facts on file for the day your volume justifies a GPU node.